leftinbasketforfbi: (I don't think that's how that works)
Spencer Reid ([personal profile] leftinbasketforfbi) wrote2012-09-20 03:55 pm

2nd Book Read A Accidental Video/Action for Cherrygrove Ω

[Click.

A big paw is batting at the Gear.]


Yang, stop playing with that.

[The Gear is showing the ceiling of an inn in Cherrygrove. A slender hand comes down on the camera briefly, and then the Gear is set on a table, and it shows Spencer Reid (considerably more calm now than he was on Sunday) walking back to the bed, where a very cranky Absol sits with a Munna egg wrapped in a warm towel next to him.

Also, there's half a library's worth of books piled around the room. No, seriously, if you put them all in one stack, it'd nearly be Reid's height.

Absol makes a irritable grunting noise.]


I know, I know, but we'll go out for some fresh air soon, promise. I just need to get through some more of these.

[He picks up a brick-sized book seemingly at random, sitting down on the bed with his legs crossed before placing the wrapped up egg in his lap. In retrospect, he probably shouldn't have taken one before he knew what he was doing, but he doesn't really trust the textbooks here that much and wants to make observations of development by himself.

Yes, someone has started to consider the possibility that he's not completely insane. Since he might not be insane, he wants to learn about where he is, and he wants to learn everything.

He opens up the book and started fanning through the pages, as if he were trying to find his spot, but he doesn't stop. He turns the pages so fast that he can't possibly be reading them, so it's unclear what he's doing.]


Give me half an hour. We'll go out then. And if you really want to, I guess we can go into the woods and find something for you to fight.

[...No, he still hasn't noticed that Yang turned on the Gear. People who told him this wasn't a prank should feel free to gloat and say they told him so.]
doitrockapella: (COVET ❖ i window-shop in museums)

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[personal profile] doitrockapella 2012-09-20 11:01 pm (UTC)(link)
And you remember everything you read while you're at it.

I don't know whether to be impressed or sympathetic.
doitrockapella: (ROPE ❖ just this and forced perspective)

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[personal profile] doitrockapella 2012-09-20 11:12 pm (UTC)(link)
What makes you say journals in particular, as opposed to other types of books?
doitrockapella: (SWEET ❖ she's a one-girl revolution)

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[personal profile] doitrockapella 2012-09-20 11:33 pm (UTC)(link)
Then I'll stand by what I said — I'm impressed and sympathetic. That's an admirable cause to put your skills toward, but I regret that it's one you have to.

[That's cool, she's about to introduce herself as the 90's edutainment icon she is like it's no big deal. It evens out.]

Carmen Sandiego. And yours?
doitrockapella: (SILHOUETTE ❖ see you next crime)

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[personal profile] doitrockapella 2012-09-20 11:48 pm (UTC)(link)
[Likewise, it's fortunate this isn't video on her end, either, because it means that no one sees the way the remark about her parents hits her — not badly, exactly, just oddly. It's rare that people raise the topic of her parents in the first place, and it's not precisely one she dwells on often herself. Being an orphan will do that to you.

Besides, it's much more curious to dwell on the latter half of that remark.]


Dr. Reid. I take it you've heard of me.
doitrockapella: (ATTITUDE ❖ i'm the motherflippin')

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[personal profile] doitrockapella 2012-09-21 12:08 am (UTC)(link)
I'm flattered my reputation seems to have extended so far.
doitrockapella: (FLIRT ❖ catch me if you can)

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[personal profile] doitrockapella 2012-09-21 12:53 am (UTC)(link)
[BELIEVE IT. Also keep stroking her ego, why don't you, she likes the thought of being popular. And witty and charming and brilliant and otherwise generally fabulous.]

I hope you weren't following my exploits because you intended to try to catch me.
doitrockapella: (BACKFLIP ❖ spread these wings of mine)

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[personal profile] doitrockapella 2012-09-21 02:38 am (UTC)(link)
ACME always was fond of precocious children. I'm not surprised.

I also hope you realize there are far worse criminals than me here.
doitrockapella: (CAUGHT ❖ a real punslinger showdown)

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[personal profile] doitrockapella 2012-09-21 03:48 am (UTC)(link)
[Oh, good boy. That makes things much easier than she'd been anticipating. She's rather fond of the FBI agents she's met in Johto thus far, after all (well, most of them), and it'd be a shame to upset that delicate balance here.

But hey. Such are the perks of being the thief with a conscience, she supposes. Go go Gadget Lofty Moral Superiority.]


I chased my share of psychopaths once. I don't envy you the job.

[And she did it when she was fifteen, so there you go.]

You might find it reassuring, though, that there's no such thing as death in Johto.
doitrockapella: (EXPLAIN ❖ istanbul not constantinople)

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[personal profile] doitrockapella 2012-09-21 02:36 pm (UTC)(link)
Aristotle once remarked that nature abhors a vacuum; this world seems to feel the same about death. I've never tried it myself, and for good reason, but from what I've been able to determine from the reports I've heard, the "rules" of Johto simply won't permit someone to die. Wounded, scarred, damaged, or altered, yes. But dying somehow upsets the game, so to speak, so people never reach that point. As though the universe intervenes to restore them before it can happen, because the very thought is contrary to some fundamental principle it operates on.

It's an outlandish theory, and one without much concrete support — as I said, for good reason. But there are enough other things here that defy the natural laws I'm familiar with to at least give the hypothesis its due consideration.
doitrockapella: (BOW ❖ holy shit was that an honorific)

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[personal profile] doitrockapella 2012-09-21 10:36 pm (UTC)(link)
That's just it — the children you've seen likely aren't an indicator. It's as though there are two sets of people here, the ones who can remember another world and the ones native to this one. But the ones native to this one don't change or adapt. There's no evolving culture and only the barest minimum of history.

I did the same thing you're doing when I arrived. I suspect you're going to reach a similar outcome.

From what little I know, when a person reaches some given point, some threshold of proximity to death, they're transported instantly to the nearest Pokemon Center and restored to full health. It's as though death is treated as nothing more than a "game over", and the next minute a person is given the chance to try again from perfect health.
doitrockapella: (VAN GOGH ❖ more like van gone amirite)

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[personal profile] doitrockapella 2012-09-22 05:52 pm (UTC)(link)
Not that I've seen. But people stay here for years at a time, and it's a place that many times is better off than the one they left. People get attached to their Pokemon, forge friendships, begin to put down roots. It's not hard to see why there may not be a very strong movement to unravel this world and return home, especially when so many of the people involved are children.
doitrockapella: (POSE ❖ standing atop all the things)

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[personal profile] doitrockapella 2012-09-23 05:53 am (UTC)(link)
That's a question of philosophy. Is home a place, or is it the people you meet?
doitrockapella: (ROPE ❖ just this and forced perspective)

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[personal profile] doitrockapella 2012-09-23 07:24 am (UTC)(link)
And yet some might say that's simply one of the perils of growing up. The problem isn't that you've left it behind, really. It's that they've taken away the option of going back.

Would it bother you to be here nearly so much, if you knew you could see the people you've left behind whenever you wanted?

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